You were SUPPOSE to help paladins, but pvp

You were SUPPOSE to help paladins, but pvp

Another typical response.

 

Look guys the game mechanics and basics at lvl 80 is the same at lvl 70 just as they were at 60. Everyone will have a ton more damage done, including ret paladins, but everyone will have even more health and a ton more raw healing.

 

What balances and keeps the game in check is combat abilities that interrupt or snare or mana burn or directly affect an opponent in ways other than raw damage or even healing.

 

Right now ret paladins have ZERO new abilities that will help them in PVP, so why does anyone think they will be fine in PVP and arenas?

 

look at the stats on paladins in arenas above the 2k bracket. Compare them to druids… What do druids have that paladins dont? Well they cant be CC nearly as easily as paladins (esp polymorph), they have instant powerful HoT heals, they have cyclone, they have travel form, aka they have active and decisive combat abilities that allow them to control and determine the outcome of a fight.

 

A ret paladin has bof bop and auto attack. BoF and BoP are great but are dispelable/purgeable/stolen/whatever and BoP is very situational and it doesn’t even affect most classes in this game (magic users).

 

Without the addition of some sort of active and useful ability, paladins will continue to be terrible, despite the fact that blizzard has continually said they will fix paladins (though its obv none of them play a fricken paladin).

 

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