Posted on November 19th, 2009 by admin
Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the rogue class. This week, we talk about leveling a rogue from level 71 to level 80.
Your goal is firmly in sight: your rogue is ready to being his or her assault upon the Lich King’s lands. With only a fleeting few levels between you and the level cap, these last few minutes are among the most important in your rogue’s development. With nearly every trick available and our DPS rotations fleshed out, your rogue will be feeling more and more like the level 80 you are about to become.
All three talent trees are fairly viable for leveling, and so this is by far the most flexible period of the leveling process. As I mentioned in the last installment, experimenting with different specs, rotations, and playstyles will only become harder and harder to do once you reach level 80. During these important formative levels, max out your respect costs and give every build a fair shake. You’ll be a better rogue for it in the end.
New abilities:
While
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Posted on November 16th, 2009 by admin
All the World’s a Stage, and all the orcs and humans merely players. They have their stories and their characters; and one player in his time plays many roles.
Playing Warhammer recently has made me think of more features that WoW could add in order to create a better roleplaying experience. Far and away the most important one, to my mind, was the Tome of Knowledge. WoW players really need an in-game resource they can refer to as a standard for information about the Warcraft universe, and having this at hand, roleplayers could do a lot better than they can today.
Knowledge is the most important thing, of course, but there are other features Blizzard could add to the game that would help roleplayers too. I’d like to address a few of these things, and see how much they could really do for us. Player housing is a possible feature that gets talked about a lot, but I have my doubts as to whether or not it would really help roleplayers all that much. Another issue is one that is more important to me personally, and is another feature inspired by my trial with Warhammer Online: looking at
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Posted on November 12th, 2009 by admin
It probably makes me sound like the biggest fanboy ever to say so, but I think that Cranius may be my favorite musical performer right now. Something appeals to me about the emotion and earnestness he brings to his music, and the interesting arrangements he creates in each song. His work is unique and compelling, and I look forward to each new song he produces. That’s why it’s so exciting to see Legs and Cranius release The Story.
Just like in Wrought, Legs has again managed to create a compelling story in the machinima. Each tableau and action fits Cranius’s music perfectly. There’s really absolutely nothing negative I could say about her work in The Story. Hell, it’s so good I’m probably going to put this video up on the overhead at my own wedding. When my fiancee and I finished watching it, we both D’awwwwed-out-loud.
I think Legs and Cranius are an unparalleled team. Their work blends together amazingly, and I look forward to seeing what they might create next together.
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Posted on November 9th, 2009 by admin
Reader comments — ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.
In last week’s [1.Local], we snarked around a bit about the most common “mistaken identity” emails we receive on the WoW.com news and comments lines — issues for a video game company, a cable company, an ISP and even a gym. “Looks like we just keep diversifying,” observed Eddie Carrington. “I think the next business should we should get into is event planning.”
Readers joshed good-naturedly about the idea — and brought up a popular ongoing request. “Oh man, you guys are starting event planning now?” asked paul. “Finally, been looking for some guys good enough to help with my upcoming 18th. Does the package include Belt giving a speech? ‘Cos that would be awesome. xD”
“Anything that includes Mr. Belt giving a speech is bound to be awesome,” agreed MusedMoose with a *grin*.
Gentlemen, your wish has been granted:
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Posted on November 5th, 2009 by admin
If you’re a resident of the United States, Canada, or New Zealand, kindly whack yourself on the head as a show of solidarity for other players who don’t qualify for the World of Warcraft Five Year Anniversary Sweepstakes. If you are a resident of the aforementioned countries or are some Asian or European or Other-Unqualified-Country-an willing to subject themselves to a little geek envy, then read on. Our favorite game turns five this November 23, 2009, and to celebrate, Blizzard is giving away a whole bunch of swag every week for the next four weeks.
Essentially, as long as you’re a player whose account is active when they pull your name out of a kodo-skin hat and hasn’t gotten into trouble for breaking the EULA, you’re automatically entered in the sweepstakes. Players qualify for certain prizes depending on how long they’ve been playing the game. Check out the list of prizes and player eligibility after the jump.
First Week (Accounts created on or before October 26, 2008)
5 Taverncraft “Charge of the Great Dragonflights” stein.
Second Week (Accounts
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Posted on November 2nd, 2009 by admin
We are quickly approaching the fifth anniversary of World of Warcraft’s release (my calendar has it on the 23rd of November), and G4 has gotten a head start on celebrating — they sent Morgan Webb over to Blizzard headquarters to talk to the team, including Tom Chilton, Alex Afrasiabi, and Jeff Kaplan, about what things have been like in the last five years since WoW’s launch. There’s nothing super groundbreaking in here, but there is lots of reminiscing about the game’s early thinking — Chilton talks about how dual specs were never even considered as an idea (until they, you know, were) and what things were like in the early post-launch days. Pretty stressful, sounds like.
Afrasiabi talks about how the quest team puts together and tracks all of the game’s quests (he mentions both Metzen and the game’s historian as the “lorekeepers” of the game), and the fact that they’ve put together “millions of words” of story and background lore for the game at large. He specifically talks about Cataclysm and replacing questlines, and
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Posted on October 28th, 2009 by admin
The PTR Patch 3.3 notes have been updated, including major changes about the new Looking For Group / Looking For Raid / “Dungeon System”. The entire changes after the break.
Some major highlights (although you should really read everything after the break, all of it is very important):
Players who take part in groups who have one or more members who have been matched with them randomly from within the Dungeon System will receive extra rewards, up to and including the coveted Perky Pug non-combat pet. The more random players with whom one groups, the faster the pet can be obtained.
Players can be placed in a group for a random dungeon no more than once every 15 minutes.
The Need Before Greed loot system will be the unalterable default looting system for pick-up groups in the Dungeon System and has been updated.
Need Before Greed will now recognize gear appropriate for a class in three ways: the class must be able to equip the item, pure melee will be unable to roll on spell power items, and classes are limited to their dominant armor type (ex. paladins for plate). All items will still be
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Posted on October 26th, 2009 by admin
AddOn Spotlight takes a look at the little bits of Lua and XML that make our interfaces special. From bar mods to unit frames and beyond, if it goes in your AddOns folder, we’ll cover it here.
For anyone that has tried leveling up a profession, you know that it can be a bit of a grind. This can be especially true with things like engineering or jewelcrafting that have little parts that you have to make in order to make the actual items. Even leatherworking has the ability to upgrade leather from one grade to a better grade and still make something out of it. All of this can be confusing, especially with the categories that Blizzard has setup in the normal trade window. Advanced Trade Skill Window can help out with that problem.
This addon comes from Slartibartfast (nice HHGG reference, by the way). If you’re just a skinner/herbalist who doesn’t cook, then you’ll find no use for this addon. Sorry, that’s just the way things go.
What does it do right?
There are two major reasons I love this addon. a) the ability to queue complex items in engineering so that it will
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Posted on October 22nd, 2009 by admin
Oh my — we’ve heard about undercutting prices on the AH before (and everyone knows that when you get undercut on the AH, you just buy the lower sales and bring them back up to your prices), but I don’t think I’ve ever seen someone get quite so angry about it. Blueroot was just chugging along, selling Runecloth at what his Auctioneer claimed it should be, and all of a sudden Crunkya showed up, angry that he’d been undercut so much and had to invest so much money in someone that was clearly an Obama voter. Wait, what? Yeah, we’re not sure how he got there either, but you can see the result above.
Lots more drama, as well as downed and recruiting news, in this week’s Guildwatch, which starts up right after the break below. If you have a tip for us, from your guild or just a guild you’ve been following on your realm, please do take a second and email us about it at guildwatch@wow.com. We get a lot of tips and it takes a lot of time to sift through them, but as long as you make it look like what you see below (keep it short and sweet, include all necessary
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Posted on October 19th, 2009 by admin
I have such a big list for you today that you might even have to take a break halfway through! Enjoy:
Battlemasters: Hell Hath No Fury… This comic is becoming a fast favorite, and it isn’t just because of the hot draenei lady. If you have Facebook, why not hop over and become a fan? There’s some cool behind-the-artwork stuff.
Dark Legacy Comics: Drawing Keydar. He’s on holidays again, but it’s amusing filler nonetheless.
Cru the Dwarf: Chapter 6 cover art!
Daily Quests: An Exercise in Self Restraint.
The Scout Report: Just when you thought you’d heard the last from the Sprocket party!
World of Warcraft, eh?: How Does That Even Work? Hilarious!
NPC: Boobroobnoob. The title alone has me laughing. ManUp. I’m sure he’ll get used to it!
NPC: Booby Baiters. I love how it was going to work, too.
Check out the latest from Teh Gladiators.
The Adventures of Disgraph T. Dwarf: Let’s All Go To The Movies! I especially dig the second panel.
NoObz: First Commandment.
Experience Points: I Can Do This!. Also, The Same But Different. Alas, we have lost guildies
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