Deep Ret and Prot
Deep Ret and Prot One or two more talents to come for each tree… this is exciting. It’s possible they’ll fill the sparse Tier 10 with tasty talents to lure Paladins from a potential cross-speccing. Reducing talents like Vengeance to 3 points from 5 will also help free up the tree from bloating. Seeing the next builds of Beta should have some pretty good stuff. The trees right now still all need a little polish, not just in terms of the abilities working on Beta, but in terms of each talent’s concept and how it synergizes with other talents in other trees. Divine Purpose no longer makes any sense now that Toughness, lower in the Protection tree, gives a greater movement-impairment reduction. Small incongruencies like this guarantee that there will be more changes to come, hopefully to emend things. Looking over the list that Ghostcrawler mentioned, even if it’s not yet the final scope of work, has got me stoked. The winds of change are blowing, and it feels pretty good.
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