What hunter pets would you like to see tamable?

Nethaera posted a call for feedback on hunter pets on the official forums: Nethaera We’re looking to get some feedback on the types of pets that hunters would like to be able to tame and the types of abilities that might be interesting for those pets to have. Is there a type of creature in the game now that you would like to be able to tame or an ability that you’ve always thought should be added? Here’s your chance to share a bit more about what you think could be great additions for the hunter class. source Head on over and make sure to get your ideas in! Personally, I’d been saying for months on the Hunting Party that they should make pet special abilities debuffs to allow hunters to use a greater variety of pets in end game raiding and remain competitive with those nasty melee classes. Wolves are cool, and all, but are boring as sin when they’re all you see. So far, they’ve announced that, in Cataclysm: * Wind Serpents will debuff spell damage taken * Ravagers will provide a physical damage vulnerability * Hyenas will provide a bleed damage magnifier I’d

World of Warcraft Breakfast Topic Who knew

This Breakfast Topic is brought to you by our website guest blogger program. Want to participate in a future call for guest posts? Read up on how to contribute, and keep an eye on the site for program announcements. Did you know that there is a secret room in Dalaran that you can access only if you complete the achievement Higher Learning? I just found out about it myself. And while this piece of information is practically useless, it made me think … What other things don’t I know about? And then I started remembering all the times when I learned something so basic about the game that I said to myself, “How could I not have known that?” There was the time before The Burning Crusade was released when I was happily making my mooncloth every four days and traveling to Darnassus or Darkshore to do so, when a guildie informed me that there was a moonwell in Stormwind. “Doh!” Then there was the time that I was grouped with a friend, happily traipsing around Eastern Plaguelands (so yes, I was almost level 60), and I would stop running every time I had to respond to an

The Daily Quest: Booooonestoooorm

We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Gray Matter steps back and covers the basics of playing a moonkin. I Sheep Things muses on about guild loyalty in PUGs. Holyform brings you tips on healing Lord Marrowgar as a discipline priest. Cynwise offers up this public service announcement regarding a bug with warlock imps. Vedalken presents his amazing LORD MARROWGAR R-R-R-REMIX (seen above).

Encrypted Text: Rogue tips for raiding Icecrown Citadel, Part 3

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss some of the tips and tricks to remember when raiding Icecrown Citadel’s third wing, the Crimson Halls. Blizzard has been bringing their A-game in Icecrown Citadel, with each new wing’s difficulty greater than the last. The most recently released wing, The Crimson Halls, plays host to a quartet of vampiric elves who will push your raid to the limit. ICC has been gradually becoming less and less PUG friendly, with complex fights, tight DPS checks via innovative berserk timers, and about twenty different ways to die per encounter. Add in the fact that each end-wing boss has a limited number of attempts, and it’s easy to see why raid leaders only want to bring the best of the best to their runs. The two boss battles we find in the Crimson Halls are night and day when it comes to how a rogue should approach them. The first, an unconventional ‘council fight’, will have your thief senses tingling as

The Colosseum: Bearzerk, rogue of Mannoroth

The Colosseum takes us inside the world of the Gladiator (Relentless, Furious, Deadly, Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters on the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Frostwyrms. We’re especially focused on the people who play these games, to further shed light on the world of the PvP player. If you’d like to be interviewed for The Colosseum, please feel free to contact us — be sure to include your armory as a link! Gladiator Bearzerk of US-Mannoroth won’t be wearing his gladiator title much longer — he’ll be upgrading to Relentless Gladiator! Our rogue interviewee today is team captain of a rogue-mage-priest composition named A B C that was able to go on a victory streak and get the coveted title on the last day of the season. Read on after the break to see what Bearzerk had to say! WoW.com: Who are your teammates? Bearzerk: My teammates in season seven were Nobodyseven (mage) and Lfv (priest). WoW.com:

Blood Sport: Resource mechanics in arena, Part I

Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com’s arena column. Listening Music: Roger Waters and the classic combination of Pink Floyd’s “The Happiest Days of Our Lives + Another Brick In The Wall, part II.” I hate when the radio only plays half of this piece. Even though Floyd split the piece into two on the album, I find it hard pressed to do the latter half justice by dropping the epic “intro.” The helicopters and interlude scream is the best part, be honest with yourselves. Last Week: We addressed the issue of protection warriors in arena. We talked a bit about a few of Ghostcrawler’s posts dealing with the most annoying specialization to face. After that, we discussed some of the problems with both perception and design. This Week: Before getting back to the beginner’s guide to

Breakfast topic: What will you set your armory pose as?

I am having way too much fun with the new armory features. My favorite part? Getting to set the pose my character takes when players start looking me up. There are so many to choose from. There are the dance poses, the wave, the bow, the salute and so forth. I figure the top left one demonstrates my athletic ability. We dwarves are known for our jumping prowess after all! I suppose I could just moon the viewer with the top right one. That wouldn’t be appropriate though, would it? Ah ha! What about the thoughtful dwarf in the bottom left? He’s stroking his beard while thinking about a potentially life changing decision such as chocolate chip or oatmeal. I suppose the classic option would be to go for the traditional wave in the bottom right. Yeah, I suppose that will do. What about you? What are you setting your armory pose as?

WoW Moviewatch: Octopus by Jonathan Coulton

Sabaska created his first machinima video using the song Octopus by Jonathan Coulton. JoCo’s music has been a fairly consistent presence for machinima, so Sabaska made a wise choice in accessing this song for his first WoW video. The video works fairly well for the song, so I think overall, it’s a good job. What’s really interesting about this video, however, is the annotations. The video’s good, but Sabaska went above-and-beyond with his YouTube annotations. Using this feature, Sabaska outlined many notes, topics, and techniques he used in creating Octopus. This is especially helpful because it gives the audience a better look at the effort and work performed by machinima makers, and gives us a look behind the curtain. For many people just getting started with machinima, I’d wager it also gives them a little inspiration and useful tips. Octopus wasn’t meant to be a tutorial, of course, but it’s still awesome that Sabaska shared this level of information with us. Octopus is a fun video, and it’s one for which Sabaska should be proud. I’m eager to

The Daily Quest: Bleeding hearts

We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Miss Medicina explains, exhaustively, why the Oculus experiment was a failure. Blame Squelchy explains how Heartpierce works and why Mutilate rogues should be all over it. Cold Comfort provides you the reader with a great post showing time-to-Emblem ratio in Heroic dungeons. WoW in an Hour explores the best class choices when you only have a small amount of time to spare.

Sunday Morning Funnies: Random mrgls

This week’s list is compact, but don’t let that fool you; many of the usual suspects have delivered despite the holidays. You can bet that next week’s list will be massive! Torment of the Week: Frozen Investments. Check out Guilded Age’s 2010 Preview. Teh Gladiators: Enter the Eerily Familiar King. Daily Quests: In the Spirit of Giving. Daily Quests: Resolution: Impossible. NPC: Of Avatar and Avatars. NPC: A New Service. NPC: 2010 Predictions. That last line got me laughing! For the history behind it, see an earlier Sunday Morning Funnies published in May of 2009. Beyond the Tree: What We Need Is More Noise. LFG #317 and #318. Cru the Dwarf: All Choked Up.